⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsTransmission Pole

Transmission Pole

Transmission Pole

WorldObject

Can link electrical energy.

Weight1000 gMax stack100SkillMechanics Lv 4StationMachinist Table

Notes

A Transmission Pole is a placed object used to extend electrical power coverage by linking energy between generators and machines. It has a long 1x8x1 footprint, so plan a chain of poles to bridge gaps between power sources and distant demand objects within the same electric grid. When crafting several, remember they stack to 100, making bulk production and transport efficient.

Notes are AI-generated and may be imprecise.

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Talents

Ingredients

IngredientQtyType
Iron Bar6item
Copper Wiring8item
Basic Circuit1item
Lumber10category

Crafting

Labor480 calories
Craft time4 min
Throughput15 Transmission Pole / hour (base)

As a placed object

Size1×8×1
Viewer

Total raw to craft this

Steps21Total labor3898.13 calTotal time31.31 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also