⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsWaste Filter

Waste Filter

Waste Filter

WorldObject

Treats raw sewage.

Weight5000 gMax stack1SkillMechanics Lv 4StationAssembly Line

Notes

A Waste Filter is a placed 3×3×3 object that treats raw sewage, reducing water pollution from residential or industrial waste. It fits into a settlement's sanitation infrastructure, complementing tailings storage and other pollution-control systems. For best results, position the filter near sewage outputs to treat waste before it contaminates nearby water bodies.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Steel Bar8item
Cement8item
Gearbox4item
Piston2item
Basic Circuit4item

Crafting

Labor480 calories
Craft time20 min
Throughput3 Waste Filter / hour (base)

As a placed object

Size3×3×3
Viewer

Requires connection ports โ€” highlighted below.

Placement
AlignmentMust be grid-aligned

Total raw to craft this

Steps54Total labor17236.25 calTotal time196.16 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also