⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsWindow Shutters Center

Window Shutters Center

Window Shutters Center

WorldObject

A simple window shutter helps to keep things in or out.

Weight2000 gMax stack100SkillCarpentry Lv 1StationSawmill

Notes

Window Shutters Center is a crafted housing object that adds 1 outdoor housing value when placed. As a simple window shutter, it helps improve the quality of your home's outdoor space, which contributes to your overall housing XP multiplier. For a small but easy housing boost, place these shutters outside your house alongside other outdoor furnishings.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Lumber4category

Crafting

Labor360 calories
Craft time1 min
Throughput60 Window Shutters Center / hour (base)

As a placed object

RoomOutdoorHousing value1Furniture typeDecorationRepeats worth40% eachSize1×1×1

Each extra copy of this furniture type in the same room counts for less housing value than the one before.

Viewer
Placement
MountingWall-mounted

Total raw to craft this

Steps1Total labor360 calTotal time1 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also