⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesBase Paint

Base Paint

Base Paint

Produces

ItemQty
Base Paint10

Ingredients

IngredientQtyType
White Powder4item
Iron Bar0.5item
Oil2category

Crafting

StationPaint Mixer
Required skillPainting (level 1)
Labor40 calories
Craft time1 min
Experience0.5 XP
Throughput600 Base Paint / hour (base)

Total raw materials

Steps6Total labor93.88 calTotal time1.4 min

Approximate โ€” category ingredients and any production cycles are counted as raw.