⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesGlass

Glass

Glass

Produces

ItemQty
Glass1

Ingredients

IngredientQtyType
Sand4item
Crushed Limestone1item

Crafting

StationGlassworks
Required skillGlassworking (level 1)
Labor30 calories
Craft time1.2 min
Experience1 XP
Throughput50 Glass / hour (base)

Total raw materials

Steps13Total labor801.88 calTotal time9.94 min

Approximate โ€” category ingredients and any production cycles are counted as raw.