🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Glassworking

Glassworking

Tier 3

Glassworkers have improved ability to create glass which can be used as a clear building material or framed in steel to create a more industrial look. Levels up by crafting related recipes.

Tier3Max level7Unlocks17 recipes

A specialty of Mason.

Effects

Talents

Notes

Glassworking is a Tier 3 skill (prerequisite: Mason) that lets you produce glass, fiberglass, framed glass, and related items like glass lenses and light bulbs. It fits into the mid-game building and industrial chain, providing clear construction materials and components essential for optics (lasers) and lighting. Practical tip: If your town plans to stop the meteor, prioritize a Glassworker early to produce the Glass Lenses needed for the Computer Lab and lasers.

Notes are AI-generated and may be imprecise.

Prerequisites

Unlocks recipes