⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesSand Concentrate Lv3

Sand Concentrate Lv3

Sand Concentrate Lv3

Sand

Produces

ItemQty
Sand3

Ingredients

IngredientQtyType
Silica6category

Crafting

StationSensor Based Belt Sorter
Required skillMining (level 6)
Labor150 calories
Craft time0.5 min
Experience1.5 XP
Throughput360 Sand / hour (base)

Total raw materials

Steps1Total labor150 calTotal time0.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.