⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesScarecrow

Scarecrow

Scarecrow

Produces

ItemQty
Scarecrow1

Ingredients

IngredientQtyType
Plant Fibers35item
Fabric15category
Wood6category

Crafting

StationFarmers Table
Required skillFarming (level 1)
Labor60 calories
Craft time5 min
Experience2 XP
Throughput12 Scarecrow / hour (base)

Total raw materials

Steps2Total labor4960 calTotal time145 min

Approximate โ€” category ingredients and any production cycles are counted as raw.