⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesTreasury

Treasury

Treasury

Produces

ItemQty
Treasury1

Ingredients

IngredientQtyType
Brick8item
Gold Bar6item
Lumber30category

Crafting

StationSettlement Crafting Table
Labor1500 calories
Craft time25 min
Experience1 XP
Throughput2.4 Treasury / hour (base)

Total raw materials

Steps31Total labor11336.88 calTotal time116.42 min

Approximate โ€” category ingredients and any production cycles are counted as raw.