⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesWall Candle

Wall Candle

Wall Candle

Produces

ItemQty
Wall Candle1

Ingredients

IngredientQtyType
Iron Bar2item
Tallow Candle1item

Crafting

StationBlacksmith Table
Required skillBlacksmith (level 1)
Labor50 calories
Craft time3 min
Experience3 XP
Throughput20 Wall Candle / hour (base)

Total raw materials

Steps9Total labor373.75 calTotal time17.38 min

Approximate โ€” category ingredients and any production cycles are counted as raw.