Gathering
Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.
A specialty of Farmer.
Effects
- Calorie Reduction Decreases calorie consumption by 20%by level: 0% · 5% · 7% · 10% · 12% · 15% · 17% · 20%
- Damage Increases damage by 100%by level: 0% · 40% · 50% · 60% · 70% · 80% · 90% · 100%
- Labor Efficiency Decreases calories of labor by 50%by level: 0% · 20% · 25% · 30% · 35% · 40% · 45% · 50%
- Yield Increases harvest yield by 100%by level: 0% · 40% · 50% · 60% · 70% · 80% · 90% · 100%
Talents
- Lv 3 Fruiturist (1 star)
- Lv 3 Grainiac (1 star)
- Lv 3 Tool Efficiency (1 star)
- Lv 3 Tool Strength (1 star)
- Lv 6 Keeping It Fresh (1 star)
- Lv 6 Natural Gatherer (1 star)
Notes
Gathering is a tier 1 specialty unlocked after learning Farmer, focused on harvesting materials from wild plants and farm crops. Leveling this skill increases gathering efficiency and unlocks key early recipes like the Basic Backpack (boosts inventory space), Clay Mold, and both Basic and Advanced Gathering Upgrades. Because Gathering also produces the base materials for paper and fabric, investing here early accelerates research and clothing production. A practical tip: prioritize getting the Basic Backpack unlocked to reduce frequent trips hauling gathered resources.
Notes are AI-generated and may be imprecise.
Prerequisites
- Farmer