🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Credit Component

Credit Component

The Credit Component allows citizens to set the bank account and currency for transactions on an object.

The Credit Component allows citizens to set the currency and bank account for all transactions on an object they own.

When selecting Bank Accounts, citizens can select any account they have been granted access to (performed in a Bank Component). By default, the citizen's personal account will be selected.

Any of the world's Currencies can be selected in the Credit Component. This is the currency that will be used for any transactions that take place on that object (for example a Store will accept whatever currency is set here).

When selecting "None" for the currency in a store, direct trades are possible without the need for a currency.

Objects with a Crafting Component can define a fee for authorized citizens to use them. The settings in the Credit Component will determine what currency that fee is charged in and what account the funds are deposited to.