⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

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Currency

Currency

Currency is a societal construct that makes trade easier.

Currency is a means of facilitating trade, as a representation of value. Its value is entirely determined by how it is used.

There are two types of currencies in Eco, backed and unbacked.

An unbacked currency is currency by fiat, and every player starts with their own personal currency with an infinite amount. These are especially useful early game when there is no global currency designated. However, these currencies require a lot of trust that the owner of them does not manipulate their value, as they have an unlimited amount and can easily destabilize an economy that uses them.

Backed currencies are much more stable. A backed currency is created at a Mint by converting a currency supporting material into coins. More currency can only be created by acquiring more of the given material. This provides a much stronger limit on the amounts of currency that can be introduced into the world and forms a stronger foundation for global trade. Often, a world will choose to move from a collection of personal currencies to one or more backed currencies as the economy grows through the arc of the game, and more global trade and collaboration is required.

Currencies can be transferred to others in the Economy Viewer, as well as through Trade. All currency is stored in a Bank Account.