Reputation
A value set by other citizens or from laws that represents your social standing.
Each player can affect the Reputation of any other player, which can in turn be used as a factor in laws, contracts, etc, which may query a citizens reputation and determine privileges (or lack thereof) based on the value). To set reputation on a citizen, hover over their name in chat and click their reputation listing in the tooltip (a list of all citizens can be found on the page Current Citizens).
Reputation is modified by a Network Multiplier, which is a calculate as +1 for every citizen giving you positive reputation, and -1 for every citizen giving you negative reputation. This way, it becomes more beneficial to help many citizens and gain a wide-spread reputation than to focus narrowly on a few citizens. Relative Reputation is another value that only takes into account citizens that you have given positive reputation to.