🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

烧焦的番茄

烧焦的番茄

The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.

重量100 g最大堆叠100食物350 calCompostable技能篝火烹饪工作站篝火

备注

烤番茄是加工食物中的一种耐储存选项,原料仅需一个番茄在篝火上烹饪即可制成,适合作为烹饪等级较低时的热源消耗品。它每份提供350卡路里与12点总营养,维生素与碳水含量较为均衡,但缺乏脂肪与蛋白质;虽然单独食用无法触发高倍率经验加成,但在缺乏复合菜品且需要快速补充体力时,它可以作为背包中的基础储备。准备好一批烤番茄或摆上货架销给急需食物的新玩家,能为小镇早期食物供应链提供缓冲。

备注由 AI 生成,可能不准确。

营养

卡路里350Shelf life72 h
Carbs7
蛋白质1
脂肪0
维生素4

饮食与经验

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total12Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate18

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

制作此物的总原料

步骤1总人工15 cal总时间0.4 min

分类

获取途径

另见