Bank
Allows players to create and use bank accounts.
Notes
The Bank is a placed world object that allows players to create and use bank accounts, functioning as a financial hub for storing and managing currency. It requires a Tier 3 enclosed room with at least 18 m³ of free volume, making it a mid-to-late-game structure that fits into a settlement's economic infrastructure. Because banks depend on a well-developed room and a stable economy, place one in a high-tier building after your town has established a reliable currency and a treasury.
Notes are AI-generated and may be imprecise.
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Ingredients
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.32 | |
| ≈ 0.32 | |
| ≈ 0.19 | |
| ≈ 0.19 | |
| ≈ 0.06 |
Approximate โ a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled โ see the Garbage & Recycling guide.
Crafting
| Labor | 1500 calories |
|---|---|
| Craft time | 15 min |
| Throughput | ≈ 4 Bank / hour (base) |
As a placed object
Recycling & waste
4× Ceramic Scrap
3.2× Iron Scrap
2.4× Gold Scrap
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
313.33× Limestone
150× Gold Ore
90× Cement
84.22× Iron Ore
80× Palm Log
80× Shale
44.33× Wood (any)
40.71× Clay
24.59× Silica (any)
16× Lumber (any)
10× Quicklime
8× Wood Board (any)
0.67× Rebar
Approximate โ category ingredients and any production cycles are counted as raw.