⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBearclaw

Bearclaw

Bearclaw

A sweet pastry with seperated sections that look a bit like a claw.

Weight300 gMax stack100Food850 calCompostableSkillAdvanced Baking Lv 2StationBakery Oven

Notes

Bearclaw is a high-calorie sweet pastry (850 calories) with a moderate nutrient profile that leans toward fat and vitamins, making it a decent addition to a balanced diet for boosting skill-point gain when combined with other foods. It is produced through a baking recipe, so it typically enters the economy once a baker has the relevant specialty and a suitable oven. Store it quickly, as it spoils in 96 hours, and use it as a calorie-dense option for heavy labor or as one of several varied foods to satisfy appreciation and craving bonuses.

Notes are AI-generated and may be imprecise.

Nutrition

Calories850Shelf life96 h
Carbs14
Protein4
Fat21
Vitamins7

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total46Balanced-diet ××0.69Variety ××1Tastiness ××1Skill-gain rate43.76

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Total raw to craft this

Steps6Total labor211.11 calTotal time11.34 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also