⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsCharred Agave

Charred Agave

Charred Agave

Agave leaves that have been charred over a campfire.

Weight100 gMax stack100Food350 calCompostableSkillCampfire CookingStationCampfire

Notes

Charred Agave is a food item produced by charring agave leaves over a campfire. It provides 350 calories with a nutritional profile of 5 carbs, 3 vitamins, 3 fat, and 1 protein. To maximize skill-point gain, consume this as part of a varied, balanced diet alongside other high-tier foods to increase your nutrition multiplier.

Notes are AI-generated and may be imprecise.

Nutrition

Calories350Shelf life72 h
Carbs5
Protein1
Fat3
Vitamins3

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total12Balanced-diet ××0.7Variety ××1Tastiness ××1Skill-gain rate20.4

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Total raw to craft this

Steps1Total labor15 calTotal time0.5 min

Categories

Obtained from

See also