⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsComposite Ceiba Chair

Composite Ceiba Chair

Composite Ceiba Chair

WorldObject

A composite chair built to last.

Weight1000 gMax stack100SkillComposites Lv 1StationAdvanced Carpentry Table

Notes

The Composite Ceiba Chair is a usable housing object that provides 1.7 seating value to a room. To function, it must be placed in an enclosed room with at least 4 m³ of free volume. Improving your home's furnishings and materials in this way increases overall housing value, which helps maximize the rate at which you earn skill points.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Screws6item
Composite Lumber4category

Crafting

Labor180 calories
Craft time3 min
Throughput20 Composite Lumber Chair / hour (base)

As a placed object

RoomSeatingHousing value1.7Furniture typeChairRepeats worth60% eachSize1×2×1

Each extra copy of this furniture type in the same room counts for less housing value than the one before.

Viewer
Room requirements
IndoorsIn an enclosed roomRoom volume4 m³

Total raw to craft this

Steps6Total labor323.44 calTotal time7.03 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also