⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsHomestead Claim Stake

Homestead Claim Stake

Homestead Claim Stake

WorldObject

Starts a homestead for a given citizen. Each citizen can have a single homestead, allowing them to claim property in an area.

Weight0 gMax stack100StationWorkbench

Notes

The Homestead Claim Stake is a placeable item that establishes a private homestead for a citizen, giving them a single tax- and law-immune plot of land to claim. Because homesteads are limited in size and exempt from government rules, they work best as a personal base for players who want autonomy, while those needing more land or wishing to participate in governance should consider joining a settlement.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Wood10category

Crafting

Labor100 calories
Craft time5 min
Throughput12 Homestead Claim Stake / hour (base)

As a placed object

Size1×1×1
Viewer
Function
Storage10 slots

Total raw to craft this

Steps1Total labor100 calTotal time5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also