Hourglass
It holds the dream of catching time forever in its charm.
Notes
The Hourglass is a decorative furniture item that contributes 3 housing value per unit when placed in a room. As a Decoration-type object, its value diminishes with each identical copy in the same room — each repeat is worth only 50% of the previous one, so mixing different decorations is more efficient for boosting housing quality. Its small 1x1x1 footprint makes it easy to fit into any tier of room, but the same diminishing‑returns rule applies regardless of room tier.
Notes are AI-generated and may be imprecise.
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Ingredients
| Ingredient | Qty | Type |
|---|---|---|
| 8 | item | |
| 4 | category |
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.13 | |
| ≈ 0.13 |
Approximate — a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled — see the Garbage & Recycling guide.
Crafting
| Labor | 60 calories |
|---|---|
| Craft time | 2 min |
| Throughput | ≈ 30 Hourglass / hour (base) |
As a placed object
Each extra copy of this furniture type in the same room counts for less housing value than the one before.
Recycling & waste
1.6× Iron Scrap
1× Wood Scrap
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
30× Iron Ore
4× Wood Board (any)
0.5× Clay
Approximate — category ingredients and any production cycles are counted as raw.