⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBison Pelt

Bison Pelt

Bison Pelt

WorldObject

A simple animal skin processed for indoor use.

Weight1000 gMax stack100SkillHunting Lv 2StationButchery Table

Notes

Bison Pelt is a processed animal skin placed as a decorative rug in an enclosed room, contributing 1.5 housing value per item. It requires at least 8 m³ of free volume in the room and occupies a 2×1×3 footprint. Crafted from Hare Pelt, it serves as an early to mid-game decoration โ€” but like all furniture, its value contribution is subject to category limits and diminishing returns, so diversifying decorations is more effective than stacking identical rugs.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Medium Carcass1category

Crafting

Labor120 calories
Craft time10 min
Throughput6 Hare Pelt / hour (base)

As a placed object

RoomDecorationHousing value1.5Furniture typeRugRepeats worth50% eachSize2×1×3

Each extra copy of this furniture type in the same room counts for less housing value than the one before.

Viewer
Room requirements
IndoorsIn an enclosed roomRoom volume8 m³

Total raw to craft this

Steps1Total labor120 calTotal time10 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also