⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsHare Pelt

Hare Pelt

Hare Pelt

WorldObject

A simple animal skin processed for indoor use.

Weight1000 gMax stack100SkillHunting Lv 2StationButchery Table

Notes

The Hare Pelt is a WorldObject decoration rug that provides 1.5 housing value when placed in an enclosed room with at least 8 m³ of free space. As a rug-type furniture, each additional Hare Pelt in the same room contributes only half the value of the previous one, making it inefficient to stack many โ€” vary your decorations instead for the best housing score. It is produced from a recipe sharing its name.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Medium Carcass1category

Crafting

Labor120 calories
Craft time10 min
Throughput6 Hare Pelt / hour (base)

As a placed object

RoomDecorationHousing value1.5Furniture typeRugRepeats worth50% eachSize1×1×1

Each extra copy of this furniture type in the same room counts for less housing value than the one before.

Viewer
Room requirements
IndoorsIn an enclosed roomRoom volume8 m³

Total raw to craft this

Steps1Total labor120 calTotal time10 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also