⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsNail

Nail

Nail

Nails used for construction.

Weight100 gMax stack100SkillBlacksmith Lv 1StationAnvil

Notes

Nails are a basic construction ingredient produced via the Nail recipe. They are used in a wide range of carpentry and furniture recipes, including lumber blocks, shelves, tables, chairs, and beds. Since nails are consumed in many building projects, keeping a supply available in a store helps accelerate construction and furniture production for the town.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Iron Bar1item

Crafting

Labor50 calories
Craft time0.4 min
Throughput2400 Nail / hour (base)

Total raw to craft this

Steps5Total labor120.63 calTotal time1.09 min

Categories

Obtained from

Used in

Carpentry Table
Sawmill

See also