⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsSeared Meat

Seared Meat

Seared Meat

A cut of perfectly seared steak.

Weight500 gMax stack100Food600 calCompostableSkillAdvanced Cooking Lv 1StationStove

Notes

Seared Meat is a cooked, high-calorie food product providing 600 calories with a strong protein (19) and fat (17) profile, moderate vitamins (7), and low carbs (4), making it a nutrient-dense option but one that benefits from pairing with carb-rich foods for a balanced diet. Its 72-hour shelf life and compostable tag allow for reasonable storage and disposal, and it is produced exclusively through the Seared Meat recipe. For optimal skill-point gain, consider combining it with other dishes to even out carbohydrate intake and maintain variety.

Notes are AI-generated and may be imprecise.

Nutrition

Calories600Shelf life72 h
Carbs4
Protein19
Fat17
Vitamins7

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total47Balanced-diet ××0.71Variety ××1Tastiness ××1Skill-gain rate45.39

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Total raw to craft this

Steps5Total labor305 calTotal time18.6 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also