⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeSkillsAdvanced Cooking

Advanced Cooking

Advanced Cooking

Tier 4

Advanced cooking techniques for producing more complex foods. Levels up by crafting advanced cooking recipes.

Tier4Max level7Unlocks27 recipes

A specialty of Chef.

Effects

Talents

Notes

Advanced Cooking is a high‑tier cooking specialty (Tier 4) that builds on the Chef skill, unlocking advanced recipes for complex dishes. It enables the creation of the Advanced Cooking Upgrade module and modern culinary research papers, supporting both cooking efficiency and higher‑tier technological progression. An advanced cook can produce the most nutritious and balanced meals, which are critical for maximizing the entire town’s skill‑point gain through the food‑bonus system.

Notes are AI-generated and may be imprecise.

Prerequisites

Unlocks recipes