⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesCrimson Salad

Crimson Salad

Crimson Salad

Produces

ItemQty
Crimson Salad1

Ingredients

IngredientQtyType
Basic Salad2item
Infused Oil2item
Charred Beet4item
Tomato4item

Crafting

StationKitchen
Required skillAdvanced Cooking (level 3)
Labor65 calories
Craft time6 min
Experience1 XP
Throughput10 Crimson Salad / hour (base)

Total raw materials

Steps5Total labor265 calTotal time26 min

Approximate โ€” category ingredients and any production cycles are counted as raw.