Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.
Weight75 gMax stack100Food240 calCompostableCrop
Notes
Tomato is a versatile raw food crop grown from Tomato plants, eaten directly or used in a wide range of recipes from salads to enchiladas and research papers. As a Vegetable with balanced carbohydrate, protein, and vitamin nutrients, it contributes to the varied diet needed for a strong XP multiplier when combined with other foods and good housing. For best results, include tomatoes in your diet rotation alongside other ingredients to keep your nutrient balance score high and maintain variety appreciation.
Notes are AI-generated and may be imprecise.
Nutrition
Calories240Shelf life96 h
Carbs5
Protein1
Fat0
Vitamins2
Diet & XP
Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.
The descriptive prose on this wiki is written by a large language model — but it runs entirely on local, self-hosted hardware: a Gemma 4 E4B model on a single NVIDIA RTX 4070 in a home Unraid server.
Nothing you read here was generated by a commercial cloud API. The game data itself is pulled live from the Eco server; the AI only fills in flavor and gap text. Like any web server, this one keeps its own request log — including visitors' IP addresses — purely to run and improve the site; it is never sold or handed to a third party.
This wiki is one face of a larger Eco mod: Solomon, an in-world AI steward that runs the server's economy, posts help contracts, keeps a store, and answers players. The wiki reads the same live game registries and tools Solomon does — so the numbers stay true to the running world. Read more about the project →
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Ask me anything about the Eco game — recipes, skills, animals, biomes. I read this wiki to answer, and you'll watch me look things up.