🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Charred Beet

Charred Beet

Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.

Weight100 gMax stack100Food350 calCompostableSkillCampfire CookingStationCampfire

Notes

Charred Beet is a food item produced by charring raw beets, providing 350 calories and a modest nutrient profile of 3 carbs, 3 fat, and 6 vitamins for a total of 12 nutrient points. Its notably low protein and moderate vitamin content mean it is best used as a component in the Crimson Salad recipe rather than as a standalone dietary staple. As a charred vegetable with a 72-hour shelf life, it is compostable but offers limited nutritional value for boosting your XP/skill-gain rate unless balanced with other foods high in protein and carbs.

Notes are AI-generated and may be imprecise.

Nutrition

Calories350Shelf life72 h
Carbs3
Protein0
Fat3
Vitamins6

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total12Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate18

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

Total raw to craft this

Steps1Total labor15 calTotal time0.4 min

Categories

Obtained from

Used in

See also