🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Charred Camas Bulb

Charred Camas Bulb

A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.

Weight100 gMax stack100Food350 calCompostableSkillCampfire CookingStationCampfire

Notes

Charred Camas Bulb is a campfire-cooked food made from camas bulbs, providing 350 calories and a modest 12 total nutrient points that are heavily skewed toward fat, resulting in a poor balance multiplier when eaten alone. It fits in the early game as a simple cooked ingredient or a low-tier snack, but its true value lies in crafting Camas Ash Fertilizer rather than as a primary food source. For better XP gain, pair this bulb with foods high in carbs, protein, and vitamins to offset its imbalance, or save it for fertilizer production.

Notes are AI-generated and may be imprecise.

Nutrition

Calories350Shelf life72 h
Carbs2
Protein3
Fat6
Vitamins1

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total12Balanced-diet ××0.67Variety ××1Tastiness ××1Skill-gain rate20

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

Total raw to craft this

Steps1Total labor15 calTotal time0.4 min

Categories

Obtained from

Used in

See also