⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBasic Salad

Basic Salad

Basic Salad

A seemingly random assortment of wild plants that form a sort of salad.

Weight300 gMax stack100Food800 calCompostableSkillCooking Lv 1StationCast Iron Stove

Notes

Basic Salad is a simple food crafted from foraged wild plants, providing 800 calories with a carb-heavy nutrient profile that is poorly balanced (18 carbs, 6 protein, 4 fat, 10 vitamins). Its unbalanced nutrition makes it ineffective for maximizing the skill-point gain bonus from food, so it is best used as an ingredient in higher-tier salads like Crimson Salad and Sweet Salad rather than eaten on its own. When consumed directly, pair it with other foods to round out your diet and improve your overall nutrition balance.

Notes are AI-generated and may be imprecise.

Nutrition

Calories800Shelf life72 h
Carbs18
Protein6
Fat4
Vitamins10

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total38Balanced-diet ××0.72Variety ××1Tastiness ××1Skill-gain rate39.44

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Total raw to craft this

Steps1Total labor25 calTotal time4 min

Categories

Obtained from

Used in

Kitchen
Research Table

See also