⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsFruit Salad

Fruit Salad

Fruit Salad

While tomatoes are fruits, you don't usually put them in fruit salads.

Weight300 gMax stack100Food900 calCompostableSkillCooking Lv 1StationCast Iron Stove

Notes

Fruit Salad is a lightweight, compostable food that offers strong vitamin content (19) but low protein and fat, making it useful for improving the vitamin balance of a varied diet to boost skill-point gain. It has a 72-hour shelf life, is crafted from fruit-based recipes like Rainforest Fruit Salad, and serves as an ingredient for Sweet Salad and Culinary Research Paper Advanced. Its Herbivore Feed tag also allows it to be fed to animals, though its main role is as a vitamin-rich component in balanced meals or as a cooking ingredient for advanced research.

Notes are AI-generated and may be imprecise.

Nutrition

Calories900Shelf life72 h
Carbs12
Protein4
Fat3
Vitamins19

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total38Balanced-diet ××0.66Variety ××1Tastiness ××1Skill-gain rate37

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Total raw to craft this

Steps1Total labor25 calTotal time4 min

Categories

Obtained from

Used in

Kitchen
Research Table

See also