⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsValve

Valve

Valve

A device that regulates, directs, or controls the flow of fluid.

Weight500 gMax stack100SkillMechanics Lv 2StationElectric Machinist Table

Notes

A Valve is a crafted component used in the production of an Advanced Combustion Engine, a high-tier power source that generates electricity but also emits pollution. As a product of a specific recipe, it is an intermediate good with no other current uses. Players planning to scale up industrial power should ensure a steady supply of valves to enable advanced combustion generators in their factory.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
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Ingredients

IngredientQtyType
Steel Pipe4item
Steel Plate4item
Steel Gearbox1item

Crafting

Labor60 calories
Craft time3 min
Throughput20 Valve / hour (base)

Total raw to craft this

Steps52Total labor16265 calTotal time197.34 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

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