⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesCurrency Exchange

Currency Exchange

Currency Exchange

Produces

ItemQty
Currency Exchange1

Ingredients

IngredientQtyType
Gold Bar2item
Iron Bar16item
Mortared Stone20category

Crafting

StationBlacksmith Table
Required skillBlacksmith (level 2)
Labor2500 calories
Craft time15 min
Experience25 XP
Throughput4 Currency Exchange / hour (base)

Total raw materials

Steps9Total labor3786.25 calTotal time27.23 min

Approximate โ€” category ingredients and any production cycles are counted as raw.