⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesHemp Mooring Rope

Hemp Mooring Rope

Hemp Mooring Rope

Produces

ItemQty
Hemp Mooring Rope1

Ingredients

IngredientQtyType
Linen Yarn6item

Crafting

StationSmall Shipyard
Required skillShipwright (level 1)
Labor180 calories
Craft time2 min
Experience0.5 XP
Throughput30 Hemp Mooring Rope / hour (base)

Total raw materials

Steps3Total labor375 calTotal time8 min