⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesLarge Canoe

Large Canoe

Large Canoe

Produces

ItemQty
Large Canoe1

Ingredients

IngredientQtyType
Wooden Hull Planks8item
Wooden Oar1item
Small Wooden Ship Frame1item

Crafting

StationSmall Shipyard
Required skillShipwright (level 1)
Labor360 calories
Craft time8 min
Experience10 XP
Throughput7.5 Large Canoe / hour (base)

Total raw materials

Steps5Total labor1020 calTotal time20 min

Approximate โ€” category ingredients and any production cycles are counted as raw.