⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesOutpost Netting

Outpost Netting

Outpost Netting

Produces

ItemQty
Outpost Netting1

Ingredients

IngredientQtyType
Hemp Mooring Rope6item
Hewn Log8category

Crafting

StationSmall Shipyard
Required skillShipwright (level 1)
Labor180 calories
Craft time5 min
Experience2 XP
Throughput12 Outpost Netting / hour (base)

Total raw materials

Steps4Total labor2430 calTotal time53 min

Approximate โ€” category ingredients and any production cycles are counted as raw.