⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesSolar Generator

Solar Generator

Solar Generator

Produces

ItemQty
Solar Generator1

Ingredients

IngredientQtyType
Steel Bar12item
Servo8item
Basic Circuit8item
Fuse10item
Boiler1item

Crafting

StationElectronics Assembly
Required skillElectronics (level 5)
Labor600 calories
Craft time20 min
Experience20 XP
Throughput3 Solar Generator / hour (base)

Total raw materials

Steps77Total labor230531.6 calTotal time1866.63 min

Approximate โ€” category ingredients and any production cycles are counted as raw.