⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesWindmill

Windmill

Windmill

Produces

ItemQty
Windmill1

Ingredients

IngredientQtyType
Linen Fabric12item
Lubricant4item
Hewn Log15category

Crafting

StationCarpentry Table
Required skillBasic Engineering (level 1)
Labor180 calories
Craft time5 min
Experience8 XP
Throughput12 Windmill / hour (base)

Total raw materials

Steps6Total labor3170 calTotal time71.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.