⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsLubricant

Lubricant

Lubricant

An extremely useful greasy material that helps machinery to run.

Weight1000 gMax stack100SkillButchery Lv 1StationButchery Table

Notes

Lubricant is a greasy material that helps machinery run, used as a component in many advanced items. It is produced through recipes such as Lubricant and Grease. Given its role in crafting vehicles like the Powered Cart and industrial equipment like the Crane, maintaining a supply is important for a settlement's mechanical progress.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Tallow2item

Crafting

Labor180 calories
Craft time1.5 min
Throughput160 Lubricant / hour (base)

Total raw to craft this

Steps2Total labor230 calTotal time6.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

Butchery Table
Oil Refinery

Used in

Assembly Line
Carpentry Table
Electric Machinist Table
Machinist Table
Medium Shipyard
Oil Refinery
Robotic Assembly Line
Shaper
Small Shipyard
Wainwright Table

See also