🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Election Processes

Election Processes

Defines how an election takes place.

Citizens can define new types of elections at a BoardOfElectionsItem, and each election process created there can be used for various changes to government and leadership.

Civic Articles can reference Election Processes in order to designate actions that require an election. Elected Titles created at a GovernmentOfficeItem must specify an Election Process by which new members get elected.

Each Election Process can define a different set of voters, vetoers, timings, percentage needed to win, etc. Using different types of elections, citizens can design their government to have different seats of power. For example, they can define a powerful Title that must be elected by the general population but can be impeached by them as well.