⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsCotton Thread

Cotton Thread

Cotton Thread

Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.

Weight25 gMax stack100SkillTailoring Lv 1StationTailoring Table

Notes

Cotton Thread is a processed product made from cotton fiber using a cotton gin. It serves as a key ingredient for various textile items, including cotton and wool fabrics and curtains, as well as tallow lamps. To produce it efficiently, players should specialize in the relevant textile specialty to reduce the labor and resource costs required for crafting.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Cotton Lint1item

Crafting

Labor30 calories
Craft time1 min
Throughput120 Cotton Thread / hour (base)

Total raw to craft this

Steps2Total labor65 calTotal time2 min

Categories

Obtained from

Used in

Automatic Loom
Blacksmith Table
Farmers Table
Kiln
Loom

See also