🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Deer Carcass

Deer Carcass

A dead deer.

Weight3000 gMax stack100

Notes

A deer carcass is a medium animal carcass obtained from hunting deer in the world. It is used as a raw ingredient in butchering and campfire cooking recipes, and it provides a medium leather carcass tag, making it a source of hide for leatherworking.

Notes are AI-generated and may be imprecise.

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

Categories

Found in the wild

Used in

Butchery Table
Campfire

See also