⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsIndustrial Elevator

Industrial Elevator

Industrial Elevator

WorldObject

An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.

Weight25000 gMax stack1SkillIndustry Lv 2StationRobotic Assembly Line

Notes

The Industrial Elevator is a placed world object used to transport extra large loads vertically between levels. It requires a 6×10 vertical shaft and occupies an 8x6x12 footprint. Because of its large size and shaft requirement, plan your building layout around its placement early, as retrofitting a shaft into an existing structure can be disruptive.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Flat Steel30item
Steel Gearbox4item
Copper Wiring20item
Electric Motor2item
Lubricant2item

Crafting

Labor2500 calories
Craft time10 min
Throughput6 Industrial Elevator / hour (base)

As a placed object

Size8×6×12
Viewer
Placement
NeedsSolid groundAlignmentMust be grid-aligned

Total raw to craft this

Steps82Total labor126246.2 calTotal time1233.55 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also