⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsIron Shovel

Iron Shovel

Iron Shovel

Tool

A sturdy shovel that breaks less than its wooden counterpart.

Weight1000 gMax stack1SkillBlacksmith Lv 1StationGrindstone

Notes

The Iron Shovel is a tier‑2 hand tool that significantly outlasts its wooden predecessor with 1000 uses before breaking. It consumes 20 calories per swing and deals only 0.2× damage to animals, marking it as a dedicated digging and harvesting implement rather than a weapon. Upgrading to this shovel reduces the frequency of tool replacement, making it a reliable early‑mid game investment for any player focused on excavation or gathering.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Iron Bar12item
Leather Hide8item
Wood Board12category

Crafting

Labor250 calories
Craft time0.5 min
Throughput120 Iron Shovel / hour (base)

As a tool

Tier2Damage1Vs animals×0.2Calories/use20Durability/use1Max durability1000

Total raw to craft this

Steps6Total labor1377.5 calTotal time16.75 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

Used in

See also