⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsLeather Hide

Leather Hide

Leather Hide

A thick hide.

Weight250 gMax stack100Currencymintable, 10,000 coins/itemSkillButchery Lv 2StationButchery Table

Notes

Leather Hide is a versatile animal product obtained from butchering or tanning, serving as both a crafting ingredient for clothing and gear (such as Bandanas, Explorer Gloves, and Work Boots) and a backing resource for minted currency, with each hide mintable into up to 10,000 coins. Its wide use in early-to-mid-game leather goods makes it a valuable trade good, while its currency tag means players can use it to establish or support a minted economy.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Medium Leather Carcass1category

Crafting

Labor50 calories
Craft time1.5 min
Throughput200 Raw Meat / hour (base)

Total raw to craft this

Steps1Total labor70 calTotal time2 min

Categories

Obtained from

Used in

Advanced Tailoring Table
Anvil
Assembly Line
Farmers Table
Fletching Table
Grindstone
Machinist Table
Paint Mixer
Power Hammer
Tailoring Table
Wainwright Table

See also