⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsFur Pelt

Fur Pelt

Fur Pelt

A soft, furry pelt.

Weight250 gMax stack100Currencymintable, 10,000 coins/itemSkillButchery Lv 1StationButchery Table

Notes

Fur Pelt is an animal skin used as an ingredient for various clothing items, such as trousers and boots, and for producing pelt fertilizer or tanning leather. It can be obtained by butchering hares, tiny fur animals, or other small animals. Because it is mintable, it can also be used at a Mint to create a backed currency.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Hare Carcass1item

Crafting

Labor25 calories
Craft time0.5 min
Throughput120 Raw Meat / hour (base)

Total raw to craft this

Steps1Total labor25 calTotal time0.5 min

Categories

Obtained from

Used in

Advanced Tailoring Table
Butchery Table
Farmers Table
Tailoring Table

See also