⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsStone Axe

Stone Axe

Stone Axe

Tool

A crude stone axe made for cutting down trees.

Weight1000 gMax stack1StationTool Bench

Notes

The Stone Axe is a crude starting tool for chopping down trees, training the Logging skill with each use. It is a tier‑1 weapon with very low animal damage (×0.2), making it ineffective for hunting. Since it has 500 durability and consumes 20 calories per swing, craft a spare or invest in Carpentry early to upgrade to better tree‑felling tools.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Wood8category
Rock20category

Crafting

Labor100 calories
Craft time0.5 min
Throughput120 Stone Axe / hour (base)

As a weapon

Tier1Damage1Vs animals×0.2Calories/use20Durability/use1Max durability500TrainsLogging

Showing base values. Set Logging level / talents in the ⚙ Character panel to recompute.

Total raw to craft this

Steps1Total labor100 calTotal time0.5 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

Used in

See also