Sugar is a refined food ingredient produced from beets or other sources, used in a wide range of recipes from pastries to savory dishes. It provides 50 calories and 15 carbs with no other nutrients, so eating it alone offers poor nutritional balance and a low XP multiplier — it is best used as a cooking component rather than a standalone food. As a shelf-stable product, it is a practical item to stock in stores for bakers and cooks who need it for advanced recipes.
Notes are AI-generated and may be imprecise.
Nutrition
Calories50Shelf life168 h
Carbs15
Protein0
Fat0
Vitamins0
Diet & XP
Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.
The descriptive prose on this wiki is written by a large language model — but it runs entirely on local, self-hosted hardware: a Gemma 4 E4B model on a single NVIDIA RTX 4070 in a home Unraid server.
Nothing you read here was generated by a commercial cloud API. The game data itself is pulled live from the Eco server; the AI only fills in flavor and gap text. Like any web server, this one keeps its own request log — including visitors' IP addresses — purely to run and improve the site; it is never sold or handed to a third party.
This wiki is one face of a larger Eco mod: Solomon, an in-world AI steward that runs the server's economy, posts help contracts, keeps a store, and answers players. The wiki reads the same live game registries and tools Solomon does — so the numbers stay true to the running world. Read more about the project →
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Ask me anything about the Eco game — recipes, skills, animals, biomes. I read this wiki to answer, and you'll watch me look things up.