⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsTallow Wall Lamp

Tallow Wall Lamp

Tallow Wall Lamp

WorldObject

A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.

Weight500 gMax stack100SkillBlacksmith Lv 3StationBlacksmith Table

Notes

The Tallow Wall Lamp is a wall-mounted light fixture that burns tallow to produce a small amount of light, providing a housing value of 2.5 per lamp. It belongs to the Lights furniture category, meaning each additional lamp placed in the same room contributes only 70% of the previous lamp's value, so it is more efficient to mix in other lighting types rather than filling a room with identical lamps.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Iron Bar3item
Tallow4item
Cotton Thread1item

Crafting

Labor50 calories
Craft time3 min
Throughput20 Tallow Wall Lamp / hour (base)

As a placed object

RoomLightingHousing value2.5Furniture typeLightsRepeats worth70% eachSize1×1×1

Each extra copy of this furniture type in the same room counts for less housing value than the one before.

Viewer
Placement
MountingWall-mounted

Total raw to craft this

Steps8Total labor394.38 calTotal time16.06 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also